#ifndef _WX_BUTTONBAR_H_
#define _WX_BUTTONBAR_H_

#include "wx/bmpbuttn.h"
#include "wx/toolbar.h"

class wxButtonToolBarTool;

// ----------------------------------------------------------------------------
// wxButtonToolBar
// ----------------------------------------------------------------------------

class wxButtonToolBar : public wxToolBarBase {
  public:
    // construction/destruction
    wxButtonToolBar() { Init(); }
    wxButtonToolBar( wxWindow *parent,
                     wxWindowID id,
                     const wxPoint& pos = wxDefaultPosition,
                     const wxSize& size = wxDefaultSize,
                     long style = 0,
                     const wxString& name = wxToolBarNameStr ) {
      Init();
      Create( parent, id, pos, size, style, name );
    }

    bool Create( wxWindow *parent,
                 wxWindowID id,
                 const wxPoint& pos = wxDefaultPosition,
                 const wxSize& size = wxDefaultSize,
                 long style = 0,
                 const wxString& name = wxToolBarNameStr );

    virtual ~wxButtonToolBar();

    virtual bool Realize();

    virtual void SetToolShortHelp( int id, const wxString& helpString );
    virtual wxToolBarToolBase *FindToolForPosition( wxCoord x, wxCoord y ) const;

  protected:
    // common part of all ctors
    void Init();

    // implement base class pure virtuals
    virtual bool DoInsertTool( size_t pos, wxToolBarToolBase *tool );
    virtual bool DoDeleteTool( size_t pos, wxToolBarToolBase *tool );

    virtual void DoEnableTool( wxToolBarToolBase *tool, bool enable );
    virtual void DoToggleTool( wxToolBarToolBase *tool, bool toggle );
    virtual void DoSetToggle( wxToolBarToolBase *tool, bool toggle );

    virtual wxToolBarToolBase *CreateTool( int id,
                                           const wxString& label,
                                           const wxBitmap& bmpNormal,
                                           const wxBitmap& bmpDisabled,
                                           wxItemKind kind,
                                           wxObject *clientData,
                                           const wxString& shortHelp,
                                           const wxString& longHelp );
    virtual wxToolBarToolBase *CreateTool( wxControl *control );

    virtual wxSize DoGetBestClientSize() const;

    // calculate layout
    void DoLayout();

    // get the bounding rect for the given tool
    wxRect GetToolRect( wxToolBarToolBase *tool ) const;

    // get the rect limits depending on the orientation: top/bottom for a
    // vertical toolbar, left/right for a horizontal one
    void GetRectLimits( const wxRect& rect, wxCoord *start, wxCoord *end ) const;

    // receives button commands
    void OnCommand( wxCommandEvent& event );

    // paints a border
    void OnPaint( wxPaintEvent& event );

    // detects mouse clicks outside buttons
    void OnLeftUp( wxMouseEvent& event );

  private:
    // have we calculated the positions of our tools?
    bool m_needsLayout;

    // the width of a separator
    wxCoord m_widthSeparator;

    // the total size of all toolbar elements
    wxCoord m_maxWidth,
            m_maxHeight;

    // the height of a label
    int m_labelHeight;

    // the space above the label
    int m_labelMargin;

  private:
    DECLARE_DYNAMIC_CLASS( wxButtonToolBar )
    DECLARE_EVENT_TABLE()
};

#endif
// _WX_BUTTONBAR_H_

